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Socoder -> JSE -> JSE Tweaks - 2023

Tue, 28 Feb 2023, 12:38
Jayenkai

JSE Tweaks - 2023


  --v

Latest version is v.3ggq You may need to refresh.

The Const command now works mid-line. It previously didn't. I don't think anyone noticed, though.

DegToRad and RadToDeg are now both in the engine, for whenever you need to convert between the two.
JSE uses Deg natively, because .. Why wouldn't it!?!

Symbols


Very minor update. There's now a default dot, in Symbol 0.
Drawing over Symbol 0 removes the dot, but for the sake of being able to use ThrowParticle and Starfield without having to create a Symbol 0,"" line, I figured it'd be nice to have a default.
I'm now wondering if I should create a default spritesheet.. . Or indeed multiple default sprite sheets.
Not sure how quickly I could load those.
Hmm..

Oddly, in Firefox (MacOS edition) the engine has become SUPER slow at drawing the symbols to the sprite sheets. I honestly have NO idea why this is happening, but it's alarmingly slow.
It seems fine on Windows, but .. If you start to see it on your browser/setup of choice, be sure to let me know. Ta Muchly

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