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JL235
Created : 15 October 2009
 
System : Android

various concurrency links



Earlier today I was collecting together a series of links on concurrency for my third year project. Just various stuff to read, look at and take note of. I post them here in case anyone else is interested.

Game Benchmarks : Part 2: How Many CPU Cores Do You Need? - This is the game benchmarks page from a Tom's Hardware Guide article on how many cores you need to run apps and games. On average 4 cores only give a 0.6% increase (for games) over 3!

Gamasutra - Features - Multithreaded Game Engine Architectures - Three concurrent alternatives to the common game loop. I'm personally building a mix between the second and third architecture for my engine.

slides by Tim Sweeney

The next mainstream programming language - A bit of this is about concurrency, a bit is also about how functional languages will increase the code quality of games and game middle wear.

The end of the GPU roadmap - Very interesting set of slides on how we can make games highly concurrent in the future.

I have not read these...

GDC 2007, Valve making Source multi-core

Multi-Threaded Challenges in the Game Space - a Conversation with Tom Leonard of Valve Fame » Thinking Parallel

 

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