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Socoder -> Wednesday Workshop -> #080 - The Christmas Title Challenge

Tue, 19 Dec 2006, 17:02
Jayenkai
Wednesday Workshop #080 : The Christmas Title Challenge
Time until Deadline

Week : 20 December 2006
The Reason : A nice and easy challenge for this week.

The Challenge : Pick a game title from the list below, then make a game!

The Pudding Dilemma
Mistletoe and Whine
One of our Stockings is Missing
Santa Gone Wild
Elf Ball
Present Scramble
Boxing Day
Wrappers
Christmas Surprise
Dead Elf
Lost at the North Pole
Elves Lives
Santa Got Run Over by a Reindeer
Blizzard
SnowCoder
Mr Happy Snowman
Granny Dancing

Weekly Rules/How to Enter
You have until Tuesday Night/Wednesday Morning 00:00 BST to submit your levels. ^ See Deadline Link! ^

Wed.Workshop is at SoCoder.co.nr. If you can read this, you're already here!

Stick your entry underneith this post. (I'll get round to uploads, sometime, honest!)

If you can't figure it out, or have a really rubbish server, send it to Jayenkai@Gmail.com and I'll stick it straight onto the SoCoder (Official Wed.Workshop) site.

Entries will be collected during the week, and entered into next week's voting. (If there are any entries..)
All entries will be entered into voting which will take place if there's more than one entry..

Please try to keep all entries within small file sizes. 2Mb absolute maximum.
Additional Rules are available at the SoCoder (Official Wed.Workshop) site, under the list of previous workshops.
(Click the Wed.Workshop thing, over on the left!)

Last Week's Games
Last week there were 3 entries!
Shroom Monk gave us a mushroom flavoured sleigh ride, Andrew Soltan got us to bounce some Puds about, and Magicman kept the flies away.

Which one wins, you decide!

Vote for them here.
Leaving a comment lets you post a vote. The game with the highest overall percentage at the end of the week is declared the wins.

-=-=-
''Load, Next List!''
Tue, 19 Dec 2006, 20:55
mike_g
You know anyone that enters this WW can whack a dev-crunch sticker on it an do the christmas compo thing. I'm kinda tempted to do the santa gone wild thing. You never know might even manage to scronge a runners up prize.

Mega Handglider + Santa
Tue, 19 Dec 2006, 21:11
magicman
heh, thats a good idea mike, and its perfectly possible to pull off!

-=-=-
Stuff... Yeah...
Wed, 20 Dec 2006, 08:37
mole
I'm making an entry for this one.

*hopes no one else enters so wins by default*
Wed, 20 Dec 2006, 09:27
HoboBen
Granny Dancing?
Wed, 20 Dec 2006, 12:19
magicman
I think that one has to do with grandma got runover by a reindeer, you should have been there when jay, garand, and me were makeing them up, it was fun.

-=-=-
Stuff... Yeah...
Wed, 20 Dec 2006, 14:07
tnt23
<<You know anyone that enters this WW can whack a dev-crunch sticker on it an do the christmas compo thing. I'm kinda tempted to do the santa gone wild thing. You never know might even manage to scronge a runners up prize.>>

you don't really stand a chance, tho, cause everyone from devcrunch have been spending the whole month on their games, making super amazingful 3d adventure games.

-=-=-
What if this were not a hypothetical question?
Wed, 20 Dec 2006, 14:38
magicman
yeah, but noone seem to be entering......
Thu, 21 Dec 2006, 12:01
shroom_monk
I think I might make a game for the 'Santa Gone Wild' title.

-=-=-
A mushroom a day keeps the doctor away...

Keep It Simple, Shroom!
Thu, 21 Dec 2006, 12:03
andrewsoltan
I'm thinking about the christmas surprise title.
Fri, 22 Dec 2006, 09:09
andrewsoltan
Can I make a game with the title santa is getting run over by a reindeer?
Sat, 23 Dec 2006, 01:13
andrewsoltan
My game isn't bad but, my graphics have gone horribly wrong. It now looks like santa is stuck to a giant snowball and he's rolling away from the shark looking reindeers in a giant grassland .
Sat, 23 Dec 2006, 01:17
shroom_monk
You should see my santa!!!



-=-=-
A mushroom a day keeps the doctor away...

Keep It Simple, Shroom!
Sat, 23 Dec 2006, 01:18
andrewsoltan
Mine is far far worse shroom_monk. And my reindeers are quite literally quarter of a circle. Ok, It's back to the drawing board to fix the dodgy graphics.
Sat, 23 Dec 2006, 01:19
shroom_monk
Have a scanner? You could always hand-draw an outline, then scan it in and edit it (adding colour etc) on your computer.

-=-=-
A mushroom a day keeps the doctor away...

Keep It Simple, Shroom!
Sat, 23 Dec 2006, 01:27
andrewsoltan
Yeah, but I'm better at computerised drawing than real life drawing. And I'm pathetic at computerised drawing, hence the fact, my drawing is rubbish. My drawing has always been rubish. The only reason I got an A in the art exam is because one of my final drafts done at home, I traced it, then photocopied it onto squared paper. I then used this to derive co-ordinates and then replotted the co-ordinates to produce my final draft. Using the final draft, I measured out every single point during the lesson and plotted it onto my final piece. No cheating there, just some intelligent thinking.

After all, That's what our Head of Geography promotes
*Slaps andrewsoltan on the cheek with a rather large salmon*
Sat, 23 Dec 2006, 01:36
shroom_monk
Best thing to do is work on the game, and put in simple 'filler' graphics. Then, when the game is done, replace the 'filler' graphics with better ones.

-=-=-
A mushroom a day keeps the doctor away...

Keep It Simple, Shroom!
Sat, 23 Dec 2006, 01:38
andrewsoltan
To be honest, my game engine(code not graphics) is simply at a stage of handing in now. However, I'm contemplating the idea of adding levels, which by the looks of things, is going ot be rather easy. As form my, graphics, I'm off to the gimp to fix them.
Mon, 25 Dec 2006, 01:35
shroom_monk
Right, I'm finished. File can be downloaded here.

-=-=-
A mushroom a day keeps the doctor away...

Keep It Simple, Shroom!
Mon, 25 Dec 2006, 14:21
andrewsoltan
My entry's in now. File can be found Here


Tue, 26 Dec 2006, 15:46
magicman
Bada Bing Bada Bo! Here it is.....It

-=-=-
Stuff... Yeah...
Tue, 26 Dec 2006, 16:04
steve_ancell
@ magicman.

Your game is harder that it looks. I only managed to score 27.
Tue, 26 Dec 2006, 16:59
Jayenkai
Workshop Over!
3 entries for this week, surprisingly from the exact same 3 authors as last week.

For those keeping score, Magicman won last week's challenge with a 75% rating. (Shroom had 50%, and Andrew 25%*)

*Scores accurate at time of post.

-=-=-
''Load, Next List!''