-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|302|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-



Pio

Pixel Faces

12th January 2021

Reminds me of some phonebook portraits I made a while ago with Pixelesque (some basic pixel art app).
[spoiler][img]https://socoder.net/uploads/280/2021/02/portraits.png[/img][/spoiler]


Pio

POCA (reboot)

26th December 2020

Remove all arrows without geting hit


Pio

SlotM

27th July 2018

A simple simulation of slot machine.


Pio

Happy Birthday, Pio

27th July 2018

Heey! Thanks a lot :D


Pio

Purple Martians

30th April 2018

platformer


Pio

Crime (reloaded)

13th April 2015

Game and watch


Pio

Haxima 2 development log

25th October 2011

Funny and insightful diary about making a roguelike game


Pio

Land of Lisp

20th November 2010

book promotional video


Pio

Pascal - MIDLet Pascal

5th October 2010

It works in my emulator... But maybe you typed 1 2 1 and got D=0? That possibility is not covered by program.


Pio

Pascal - MIDLet Pascal

3rd October 2010

A modified example from MIDletPascal help...

[code]
program Testas;

var textFieldA,textFieldB,textFieldC: integer;
cmdNext : command;
cmdQuit : command;
a, b, c : integer;
D, x1, x2 : real;

function RealToString(r:real): st*snip*


Pio

WW?

3rd May 2010

Maybe we could have real-time game art workshop on Saturday.

Everyone could meet at the chat and start drawing things silly or not, that could be put in a game, and post them somewhere. 4-5 hours later, workshop would end, as people go to sleep.

Modi*snip*


Pio

Help with Image encryption

21st March 2010

It might be enough to mess up the images' headers. Like, add some value (and wrap if the value gets over 255) to each of the first 50-100 bytes. Then, somehow, unmess when loading...


Pio

Linuxes (linii?)

17th March 2010

Hmm. If you have 32-bit processor, you could try some distribution that is compiled for i686 (vs. Debian's i386). My experience is that it does run faster. So I'd recommend Sabayon! (I'm using Arch).

Or perhaps Frugalware, their team announced they wil*snip*


Pio

Jump

2nd March 2010

One button rope skipping


Pio

About the panels....

31st July 2009

You can somehow automatically generate these images with PHP [url=https://www.php.net/manual/en/refs.utilspec.image.php](docs)[/url]. Of course that's more work, but you'd have to do it just once.


Pio

Free Design

29th July 2009

Jennifer Diane Reitz has an idea for a board game/puzzle called [url=https://jenniverse.com/strangepowersmain.html]Strange Powers[/url]. She wrote the rules and made nice graphics and invites programmers to make it.
It's all copyrighted tho. Maybe you get*snip*


Pio

Free Design

27th July 2009

I had some dream with a game in it. It was pretty basic. Here's how it looks like:
[img]https://tesla.rcub.bg.ac.rs/~xpio/socoder/ex.png[/img]
I even managed to recall music [url=https://tesla.rcub.bg.ac.rs/~xpio/socoder/ex.it](IT module)[/url]. The blac*snip*


Pio

QOTD : Unlocking

23rd July 2009

I don't like it when the game is so open and lets you choose among all levels you have completed so far. I think it breaks the illusion of being the game protagonist. Same goes to having level editor in the game menu.
I'd keep level editor separate from t*snip*


Pio

Scroogle

16th July 2009

Google anonymizer


Pio

(Un)real graphics?

12th June 2009

This is not so related - there are people who think they can [i]create reality itself[/i] using CG graphics!
A few months ago, I was contacted by some guy who wants to do it by means of careful synchronization of picture and/or sound, following certain ru*snip*


Pio

is pong un-cool

1st May 2009

Maybe Pang Pong: the ball gets a little bigger all the time, and when it gets big enough, any player can split it in two in Pang way, by shooting a spear through it. Any ball not returned counts +1 for the opposite player, but action doesn't stop until all*snip*


Pio

Socoder Logo

21st April 2009

Ugly but fun:

[img]https://socoder.net/uploads/280/SoCoder.png[/img]

Maybe without additional letters, but animated, as a neon sign, showing one letter at the time, then flashing all twice :)


Pio

MIDlet Pascal and touch screen

17th April 2009

here are my latest discoveries


Pio

Entangled rectangles mobile

12th April 2009

Overlap the rectangles


Pio

N.I. Windows Games 100

28th January 2009

100 games for windows in 15MB (shareware)

Newer Posts More - Older Posts