-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|373|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-



Pio

Purple Martians

30th April 2018

platformer


Pio

Pascal - MIDLet Pascal

5th October 2010

It works in my emulator... But maybe you typed 1 2 1 and got D=0? That possibility is not covered by program.


Pio

Pascal - MIDLet Pascal

3rd October 2010

A modified example from MIDletPascal help...

[code] program Testas;

var textFieldA,textFieldB,textFieldC: integer;
cmdNext : command;
cmdQuit : command;
a, b, c : integer;
D, x1, x2 : real;

function RealToString(r:real): st<snip>


Pio

WW?

3rd May 2010

Maybe we could have real-time game art workshop on Saturday.

Everyone could meet at the chat and start drawing things silly or not, that could be put in a game, and post them somewhere. 4-5 hours later, workshop would end, as people go to sleep.

Modi<snip>


Pio

Help with Image encryption

21st March 2010

It might be enough to mess up the images' headers. Like, add some value (and wrap if the value gets over 255) to each of the first 50-100 bytes. Then, somehow, unmess when loading...


Pio

Linuxes (linii?)

17th March 2010

Hmm. If you have 32-bit processor, you could try some distribution that is compiled for i686 (vs. Debian's i386). My experience is that it does run faster. So I'd recommend Sabayon! (I'm using Arch).

Or perhaps Frugalware, their team announced they wil<snip>


Pio

About the panels....

31st July 2009

You can somehow automatically generate these images with PHP (docs). Of course that's more work, but you'd have to do it just once.


Pio

Free Design

29th July 2009

Jennifer Diane Reitz has an idea for a board game/puzzle called Strange Powers. She wrote the rules and made nice graphics and invites programmers to make it.
It's all copyrighted tho. Maybe you get<snip>


Pio

Free Design

27th July 2009

I had some dream with a game in it. It was pretty basic. Here's how it looks like:

I even managed to recall music (IT module). The blac<snip>


Pio

QOTD : Unlocking

23rd July 2009

I don't like it when the game is so open and lets you choose among all levels you have completed so far. I think it breaks the illusion of being the game protagonist. Same goes to having level editor in the game menu.
I'd keep level editor separate from t<snip>


Pio

(Un)real graphics?

12th June 2009

This is not so related - there are people who think they can create reality itself using CG graphics!
A few months ago, I was contacted by some guy who wants to do it by means of careful synchronization of picture and/or sound, following certain ru<snip>


Pio

is pong un-cool

1st May 2009

Maybe Pang Pong: the ball gets a little bigger all the time, and when it gets big enough, any player can split it in two in Pang way, by shooting a spear through it. Any ball not returned counts +1 for the opposite player, but action doesn't stop until all<snip>


Pio

Socoder Logo

21st April 2009

Ugly but fun:



Maybe without additional letters, but animated, as a neon sign, showing one letter at the time, then flashing all twice


Pio

QOTD : FAIL....

21st October 2008

I was so happy reading messages ppl left in the maze I made last week, till I got to this one:




Pio

Time synchronization problem

19th October 2008

Oops, you are right, JL. It was 1/20000. And, thanks, Shroom and Jay, I'll think less realtime (or learn some assembly language).


Pio

Time synchronization problem

19th October 2008

For some weird reason, I wanted to make a realtime application that makes operations exactly 20000 times per second. To see if it's possible I made this program (in FreeBASIC):

[code] Dim a As Integer=0
Dim As Double start, current, now

current = T<snip>


Pio

Desktops : Make 'em

17th October 2008

I made this a while ago but I guess it counts.



(useful for grouping icons)


Pio

#172 - The Maze Challenge

10th October 2008

Here's WikiMaze, where you can surrender your thoughts to oblivion.

slavijamedic.com/puzzles/maze

Drawings by Lensi.


Pio

Skype?

6th October 2008

Jay, You can plug some small headphones where microphone should go and speak through them.


Pio

QOTD : What are you playing?

4th October 2008

I was playing some freeware platformers:

Alex adventure. It is psychedelic and has nice music.
And also Nikujin, by madman [url=https://ikiki.sokushi<snip>


Pio

#149 - The Logic Puzzle Challenge

6th May 2008




Pio

#141 - The Rectangle Challenge

8th March 2008

Entangled rectangles. I used Freebasic


Pio

#133 - The LCD Challenge

14th January 2008

My entry :
Crime (updated v0.55)

More - Older Posts