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Socoder -> What Have You Done -> What Have You Done - September 2013

Wed, 25 Sep 2013, 05:49
Jayenkai

Ups

What did you get done this month?
  • I did fuck all!!!

    Did everything turn out as planned?
    I took September off from my regular AGameAWeek schedule. Rather than battling the constantly insane idea-marathon, I spent the month working on BlastTrax, and... Playing GTAV!!

    Downs

    What didn't you get done?
  • Playing GTAV a lot..

    Why not?
    Hmmm...
    Annoyingly, my nauseousness isn't entirely confined to the real world, and wandering around GTAVs world seems to set me off just as much as real world movement. Well, not as much! I can manage about 2 hours of GTA movement at a time, whereas real world is about 10 minutes!!
    So.. Um.. Hurray for GTA, I guess!
    I'd like to have gotten further in the game, but when you're halfway through a jewellery store heist, and suddenly feeling like you're going to throw up, it doesn't help much.

    Now

    What are you working on right now?
    I just completed an epic 12 hour sleep!!! Blimey, wasn't expecting that!!

    How's that going?
    I'm slightly more alert than I was, yesterday, but I have a bucketload of sleep in my eyes!

    Next

    What's the plan for the month ahead?
  • Back on the AGameAWeek Trail

    I really oughta give Munky's Blocks a good go, and I think my head would like to try out a new Sheep Goes Left game, but other than that, nothing is planned.

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  • Wed, 25 Sep 2013, 13:52
    HoboBen
    Did

    Stood in a boiling hot, crowded, loud noisy tent for two days straight to advertise our socialist students society. Splitting headache. Signed up 65 people though!!

    Didn't

    I didn't play GTAV (I'm still jealous). PC port please!

    -=-=-
    blog | work | code | more code
    Wed, 25 Sep 2013, 15:38
    dna
    More Graphics done by myself for the website.

    I also had to enroll in school even though I already have a degree. The courses are not for graphic design or images.

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    DNA
    Wed, 25 Sep 2013, 16:17
    shroom_monk
    Became 20, wrote a bunch of maths tutorials, and have continued plugging away at the 2D physics engine I started a while back in PMC for a space game idea I had. The physics now works, but is spectacularly slow inefficient. Ah well.

    -=-=-
    A mushroom a day keeps the doctor away...

    Keep It Simple, Shroom!