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Socoder -> On Topic -> AGameAWeek 2020

Posted : Friday, 03 January 2020, 14:18
Jayenkai

AGameAWeek 2020


I've kickstarted another bloody year of this. Wtf am I, Crazy?!

Another year with PetitSwitch games, Foldapuz puzzles and regular AGameAWeek games, too.
And music and newsletters and daily pixelart, and exhaustion and my own demise.
Everything's ready and raring to go!

I've set up a new Google Spreadsheet to keep track of my year, and will hopefully be posting things here, too... although, last year, I kinda gave up doing that and wasn't very well organised!

I think I'll aim to post a Saturday Update to this thread. That seemed to work half of the time, last year.

In amongst the first few things I'm aiming to do this year, is fixing the Cache method of Shoebox and Browsercade.
EdgeChromium is complaining that they're doing away with the old ApplicationCache, because.. .. *shrugs*
Instead. I have to make use of a horribly confounded and complicated method that I still haven't quite wrapped my head around, and that appears to be using more MobileData, which is something I REALLY didn't want to do with the Shoebox..
Grrr...

Anyhoo, yeah, lots to do, and plenty of games to work on.

First game, Chuck-A-Ball on Petit Switch.
And not much else to show, since the year started midweek!!

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Posted : Friday, 03 January 2020, 14:39
rockford



Posted : Saturday, 11 January 2020, 04:18
Jayenkai
This week's chaos in the AGameAWeek factory of insanity!

In the Browsercade, I made the game Jack on the Blocks.
It was originally intended to be a QBert Clone, but ended up more like Oh Mummy!

View on YouTube
You can Play it in your Browser here, on Desktop, Mobile or Tablet

This week's Foldapuz puzzle is Five Blocks.
Try to find the five solid blocks, by using the side-counts, showing how many of the tiles on the row/column are solid.
Tubeage
You can Print off a sheet of puzzles here, or play it in your browser here.

Meanwhile, on Nintendo Switch, I made the game Meteor Defender
Protect the city from the oncoming destruction!
Tubeage
If you've got PetitCom4, you can download the game with the SBKey 48APXQ3N4

And lastly, this week's ALChoon is Nothing Beyond, with a happy little blippity blip intro!
Tubeage
Part of the "Nothing" AL Bum.

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Posted : Saturday, 18 January 2020, 09:12
Jayenkai
Another week, another pile of gameage!!

Handlink



This week's Shoebox game sees me ripping off the Handlink from Quantum Leap.
Tubeage
Taking cues from last week's Foldapuz game (Five Blocks), I made a game about prodding blocks, and .. "Oh, Boy!" I just KNEW I had to add those sound effects on top!
You can Play the game in your browser, or better yet, play it on your phone in portrait mode, and pretend like you're Al !!

Nine Plus



A grid of numbers with totals on the right hand side. Each row has all numbers 1 through 9. Each row has no duplicates, and no numbers touch each other diagonally.
Tubeage
With those rules in place, fill in the grid to the numbers on the right hand side all add up correctly.
You can Print pages full, here, or alternatively Play it in your Browser

Ninja, Duck!



For PetitCom4 on Switch, I remade a game about a ninja and a duck!
Tubeage
Slash away at the evil duck army, but watch out for the unpleasant surprise hiding inside!!
If you're got PetitCom4 on Switch, grab the game with the SBKey 4TAXE33N4

Choonage


View on YouTube

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Posted : Saturday, 25 January 2020, 05:08
Jayenkai

Take This Torch


This week's Browsercade game is a little dungeon questing thing. Find the key, and get back home.
Suggested by Michael Fernie, it's like a little mini RPG, but without any RPG elements! A randomly generated set of corridors with a really cheaply made lighting method.
Avoid the blue creatures and shake your flame to ward them off!
You can play in your Browser, on Desktop, Mobile or Tablet.


Two Letters


For the Foldapuz this week, the new puzzle involves you trying to find the two letters missing from all the words.
Fin the missing Two letters for the whole set of words, then put them all back in again.
You can print out sheets of the puzzle, here or play it in your browser

Every Good Bird Deserves Flappyness


Meanwhile, over on Switch, I made a new "Flappyness" game.
You can play it if you have Petit Switch using the download key 4KE3QJ1F

Choonage

And finally, this week's ALChoon has already been used in the week's Browsercade game!

View on YouTube
Part of the "Nothing" Album

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Posted : Saturday, 25 January 2020, 08:31
spinal
2 questions....

1. Are these coded directly in javascript?
2. If so might I be able to 'borrow' your maze generator from the lap game?

-=-=-
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Posted : Saturday, 25 January 2020, 10:26
Jayenkai
the "lap" game?!


For Take This Torch, I used an extremely lazy method.


so that there's a grid of 0's (1 = solid, 0 = floor) that are laid out a bit like the solid blocks in a Bomberman grid.. !

followed by two loops of..


And, honestly, that's all it is!!
Each spot has (usually) two paths leading to and from it, and that's all that happens.
Spawn the player randomly anywhere, and do a flood-fill to double check which bits are accessible, and remove those that can't be.

If you want a better method, This one turned out infinitely more complex.

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Posted : Sunday, 26 January 2020, 11:01
spinal
Yeah, torch, no Idea where lap came from, we'll blame the phones autocorrect
So it's not a real maze then? I would never have guessed!

I've been trying to re-write my old monkey maze generator in C and nearly threw the laptop out of the windows a couple of times because of the "it's doing everything correctly, yet spews out random wrong data for no reason" situations!

Recursive maze generation = easy, non-recursive = Argh!

I'm going to give your version a try. As I don't want a difficult maze it might be a better option regardless!

-=-=-
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