123
-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|375|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Blitz -> SpeedTest : Cubes go round!

Posted : Thursday, 23 April 2009, 08:01
Jayenkai
Blitz3D speed test



Run, wait 'til it quits, then post your result.

Jay's Celeron + nVidia 6200 : 2400'ish
Jay's QuadCore + nVidia 8400 : 7200'ish

If anyone can come up with a faster way to get a bunch of cubes going, I'll be happy to listen!

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Posted : Thursday, 23 April 2009, 08:10
Jayenkai
Oh, yeah, now I remember!



ok, that's better..
Celeron + nVidia 6200 = 6200 !!
QuadCore + nVidia 8400 = 38500

woot!

Send your data!

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Posted : Thursday, 23 April 2009, 08:38
GoliX
Amd 6400 dual core + nvidia 9800gtx+ = 41350 in the second test and about 8200 in the first test.
Posted : Thursday, 23 April 2009, 09:05
Mog
Laptop: 39875 or some crap

Specs: Core 2 Duo 7250, 4gb ram, Geforce 8600M

-=-=-
I am Busy Mongoose - My Website

Dev PC: AMD 8150-FX, 16gb Ram, GeForce GTX 680 2gb

Current Project: Pyroxene
Posted : Thursday, 23 April 2009, 11:11
spinal
Cubes don't go round


Pentium M 1.6GHz 1.21GB RAM
GFX = Intel 82852/82855 GM/GME 64MB



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Posted : Thursday, 23 April 2009, 20:43
jprofitt
Got to about 109275

Intel Core 2 Duo 3ghz, Geforce 8800GT

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Posted : Thursday, 23 April 2009, 23:00
Scherererer
Core 2 Duo 2.5ghz + nVidia Quadro FX 570M + 3 GB RAM -> 21800

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Computer Science Series: Logic (pt1) (part 2) (part 3) 2's Complement Mathematics: Basic Differential Calculus
Posted : Friday, 24 April 2009, 01:25
JL235
If you compile it for me then I'd be happy to try it on my eee.
Posted : Friday, 24 April 2009, 03:55
Jayenkai
And again..



Celeron, 350
QuadCore, 1500
.exe for DD, and other B3D lacking peeps..
Test Both

(gives you the two results as first:second )

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Posted : Friday, 24 April 2009, 05:21
CodersRule
First one works, second and third ones give me "Function Not found..." o.O
I'll try EXE.

Got to 2625:600
But I can never remember how to get to my stats so...
Posted : Friday, 24 April 2009, 09:45
Paul
Got 110775 on a 8800gts 320 and intel e6750
Posted : Friday, 24 April 2009, 10:11
Spare
Got to 147975:1780 (8800GT/1G and 3GHz core2 duo)

what do the numbers mean?
Posted : Friday, 24 April 2009, 10:16
JL235
700:350 FTW!
Posted : Friday, 24 April 2009, 10:24
Jayenkai
Yeay! Go DD!!

The numbers are
A) How many little cubes I can get onscreen without too much slowdown.
B) How much of that cube-ness I can remove and replace.

See, In order to build up that many cubes onscreen, you need to add a whole big bunch of cubes into a single mesh.
For whatever inexplicable reason, current 3D methods seem to see "1 object with a million polygons, all over the place" as much easier to render than "1 million seperate polygons"
Go figure..
Sounds the same to me!

If I build.. um... let's say .. for example.. A JNKPlat level out of cube meshes, I'll need to be able to quickly remove and redraw them if and when the level changes.
So, I'm just checking to see how quickly I can manage that, as well as testing to see how complex I can make the level, and it's inhabitants.

I think we're looking for, roughly, 250 quick-change, and about 2500 complexity..

Thanks all.
And, DD, Spinal, I don't think you're going to be playing it (Or at least, not unless you want 2fps, anyway!)

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Posted : Friday, 24 April 2009, 10:45
JL235
The first probably does far less calls to the hardware, which means far less context switches. That's why it's far faster.

@CodersRule: If your right click on 'My Computer' on your desktop and go to 'Properties' on the next screen it will say at the bottom the CPU and RAM stats of your machine.

For GFX card infoz click on the 'Hardware' tab and then 'Device Manager'. In the next 'Device Manager' window expand the 'Display Adaptors' tree and it will list all the gfx cardz on your system.

For me I have a 900mhz Intel Celeron M with a Mobile Intel 915G inbuilt GFX chipset.
Posted : Friday, 24 April 2009, 16:31
zebeste
169150:1640

WinXP x64, ATI RadeonHD 4870/512MB, AMD Phenom 9850 x4 @ 2.5GHZ/core, and 4GB DDR2 memory

And JL235 is right, its faster because it has fewer context switches
Posted : Saturday, 25 April 2009, 00:35
Spare
28850:990 on a 8600GS M + core 2 duo 1.86GHz
Posted : Saturday, 25 April 2009, 02:26
spinal
2625:630

Pentium M 1.6GHz 1.21GB RAM
GFX = Intel 82852/82855 GM/GME 64MB

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Posted : Sunday, 26 April 2009, 08:33
Evil Roy Ferguso
550:32 on an Intel Single-Core Celeron @ 1.8GHz* with Intel GMA4500** integrated graphics. 2GB 800MHz DDR RAM. Windows 7. I have to say that I'm ... a little surprised that it's slower than the Eee. I can only lol at my integrated graphics.

And cry.

* I'm replacing this in a few months. I couldn't afford another CPU when I built this computer, but I couldn't keep using my old one -- ultimately, stability > speed.
** I was kind of ambivalent about replacing this until today. I don't ever play 3D games, for more or less the same reason that I am a terrible, terrible driver.
Posted : Sunday, 26 April 2009, 08:47
Jayenkai
I don't think the Celeron's too bad.. Just an el-cheapo nVidia would boost your system no end.
I'm always amazed at how well my Celeron's still coping with quite a lot of things.
Heck, it plays Half Life 2!!

You'll probably get a half decent card for about £15-20. Try Aria.co.uk

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Posted : Sunday, 26 April 2009, 09:28
JL235
eee FTW, I'm not last!
Posted : Sunday, 26 April 2009, 15:35
flying_cucco
i28.photobucket.com/albums/c242/flying_cucco/ErrorGottoabout400170.png
i28.photobucket.com/albums/c242/flying_cucco/ErrorGottoabout425180.png

Sigh...
Posted : Sunday, 26 April 2009, 16:38
Jayenkai
Poor Cucco!