123
-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|35|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Console Coding -> SmileBASIC Switch - Sale

Page : 1 2 3 4 5 6 Prev 7
Next
Sat, 18 Feb 2023, 09:18
Jayenkai
D'oh!!
I can't think of a quick fix for that, other than maybe flicking through the font and flagging anything that's obviously at the wrong offset. I think most characters should be ok, but gqpy would probably look wonky, as would a few bits of punctuation.
I wouldn't think "too many" are that bad.

-=-=-
''Load, Next List!''
Sat, 18 Feb 2023, 10:51
spinal
Got that sorted, done a very horrible print function...

I also noticed how poor the colour representation is on my cheap hdmi capture thingy is, this video is done on the switch and the colours look much cleaner, even after the compression.


View on YouTube

Just need to thnk about some sort of number explosion thingy on the cards.

-=-=-
Check out my excellent homepage!
Sat, 18 Feb 2023, 11:18
Jayenkai
Looking great!!
Sun, 19 Feb 2023, 13:06
spinal
Dammit, now that I have added the joker/wildcard rules to the logic, the level can actually be completed.



Now I just need to make the game know that

-=-=-
Check out my excellent homepage!
Sun, 19 Feb 2023, 13:33
Jayenkai
Hehe!!
Congrats on getting it that far. I know it's been a pain getting all the bits sent over, but it definitely looks like the time and effort has been worth it.

-=-=-
''Load, Next List!''
Sun, 19 Feb 2023, 13:51
spinal
Thanks Jay! Once it's finished I figure out how to send you a copy.

-=-=-
Check out my excellent homepage!
Sun, 19 Feb 2023, 14:17
Jayenkai
I look forward to it!
Mon, 20 Feb 2023, 06:40
spinal
hmmm, I can't seem to find any info on using background graphics. I want to add a background image as, well an image.
Do I *have* to use sprites for everything?

|edit|

Found it. problem solved.

-=-=-
Check out my excellent homepage!
Mon, 20 Feb 2023, 06:57
Jayenkai
To make the background graphics image..

GTarget 1
Draw stuff to that
GTarget 0

Creates the image on "Buffer 1", then jumps back to the main buffer for the rest of drawing..

(You can update/alter Buffer 1 at any point, by the way)

Then, at the top of your main loop, use GCopy to grab the contents of Buffer 1 and draw it onto Buffer 0.
So, say you wanted to make a repeating striped image with a few stars, a bit like TetrisDX on the GBC, and have that scroll endlessly whilst ingame..
You'd draw the stars and stripes onto Buffer 1 at the start of the game, then in your main loop, copy 4 copies of it over to Buffer 0 and scroll the offset that you copy them to, so you get a nice wrapping looping scrolling texture thing.

GCopy copies to the current target.
GCOPY SourceBuffer,FromX1,FromY1,FromX2,FromY2, ToX,ToY, DrawingMethod (I tend to use #G_NORMAL when doing backgrounds.)

It's in the Graphics commands list.

|edit| I typed too slowly, today! |edit|

-=-=-
''Load, Next List!''
Mon, 20 Feb 2023, 07:11
spinal
Still needs a little 'Make it look good' work done, but its getting there.





-=-=-
Check out my excellent homepage!
Mon, 20 Feb 2023, 14:40
spinal
hmmmm.... I can see that something is wrong here.... but what?

Blitz3D = Nice dithery gradient


SmileBasic = White


-=-=-
Check out my excellent homepage!
Mon, 20 Feb 2023, 16:03
Jayenkai
There's a separate GCOLOR, rather than COLOR.
Or, alternatively, you can use GPSet X,Y,RGB()

(Sorry, been Trek'in')

-=-=-
''Load, Next List!''
Tue, 21 Feb 2023, 02:50
spinal
AS simple as that eh? dammit.

A quick SAVEG later and I have a nicer background.

-=-=-
Check out my excellent homepage!
Wed, 01 Mar 2023, 02:03
spinal
The new layout is looking good I think.


View on YouTube

-=-=-
Check out my excellent homepage!
Wed, 01 Mar 2023, 02:35
Jayenkai
Lovely! The giant numbers look great.
Page : 1 2 3 4 5 6 Prev 7
Next