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-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|545|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> C/C++/C#/Other -> Flap Happy and Fancy Free!

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Sun, 02 Jun 2024, 01:31
Jayenkai
Woohoo!
Sun, 02 Jun 2024, 16:01
cyangames
Audio is soo much nicer now in the main game.

just a couple of fixes left to put in place.

add item collect noise - done
mid power up combo get - done
full combo get - done
reduce glutulon hit box - done
fix snikkitie hit box - done
fix gbc colours for the ending - done
fix flappy ending sprite - done
add game complete time ratings - done
Fix bird type colours not being maintained sometimes - done

then the gameboy mode is complete!

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Web / Game Dev, occasionally finishes off coding games also!
Sun, 02 Jun 2024, 16:34
Jayenkai
*applause*
Mon, 03 Jun 2024, 16:18
cyangames
So flapping tired rn... but just 2 bits to go...tomorrow night though. must sleep, then do the coding at work then the coding in the evening, the kickstarter is sadly behind schedule as my lappy was OOA for about a month.

Of course, after this, there's the tidying up of the NES version. Jay, I'll be sending you over a build later this week if you could have a play through of it?

-=-=-
Web / Game Dev, occasionally finishes off coding games also!
Mon, 03 Jun 2024, 21:17
Jayenkai
I'll try my best!
GPD's on charge. (For emulation purposes!)

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''Load, Next List!''
Fri, 07 Jun 2024, 03:06
cyangames
As always, there's that one lil thing left

Have done some balancing of the "easy" levels last night and there's a slight issue on the final congratulations screen with ranking on GBC where the palette has gone awry... not noticably but still.

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Web / Game Dev, occasionally finishes off coding games also!
Sun, 09 Jun 2024, 08:49
cyangames
Gameboy and Gameboy Color port ....Complete!!
Sun, 09 Jun 2024, 10:34
Jayenkai
\o/\o/\o/\o/\o/\o/yeay\o/\o/\o/\o/\o/\o/
Wed, 12 Jun 2024, 00:45
cyangames
Turning back to the NES version again, bug fixes:

Add Select on title screen to swap birds - DONE
Fix up a weird menu glitch that has appeared. - DONE
Re-add the how to play option on the menu screen - DONE
Amend Ending Names List
General Fixes to the Ending - DONE
Prepend the timer ending to the full ending - DONE
Re-add the intro screen perhaps. - DONE


Then it's done.

-=-=-
Web / Game Dev, occasionally finishes off coding games also!
Thu, 20 Jun 2024, 16:37
cyangames
Woo! Two to go!

Maybe this will be the weekend!

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Web / Game Dev, occasionally finishes off coding games also!
Thu, 20 Jun 2024, 23:38
Jayenkai
*claps*Go, Cyan!*claps*
Sun, 23 Jun 2024, 16:52
cyangames
Other fixes made, other issues found, hahaha!
Tue, 25 Jun 2024, 03:37
cyangames
Ending is looking a lot better now, just gotta update the names list so it's closer to the gameboy one then I think it's (the ending is) complete. Just gotta switch up the code for flapping and bird speed somewhere in this mess of assembly language to go after that.

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Web / Game Dev, occasionally finishes off coding games also!
Wed, 26 Jun 2024, 02:57
cyangames
Re jigging the credits around and all of a sudden, it's a bit broken, hahaha!

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Web / Game Dev, occasionally finishes off coding games also!
Wed, 26 Jun 2024, 03:09
Jayenkai
Oh no!!!!
Wed, 26 Jun 2024, 05:03
cyangames
It's not too bad, i just felt like posting an update

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Web / Game Dev, occasionally finishes off coding games also!
Thu, 04 Jul 2024, 03:20
cyangames
Build SENT!

(awaits feedback from mega cat)
Thu, 04 Jul 2024, 03:21
Jayenkai
*kermit gif*

Good luck.
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