-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|186|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-



Pakz

Pixelart Girl portraits

30th November 2019

16 by 16 using dawnbringer 32 palette


Pakz

Next attempt at tiny portraits

27th November 2019

[thumb]https://socoder.net/uploads/1032/2019/48/port2socoder.png[/thumb]

I was searching for examples of art and found a really nice portraits reference by Dan Malone (Bitmap Brothers) I now also figured out how to put 2nd image inside aseprite itself f*snip*


Pakz

Trying to pixel small portraits

9th November 2019

Fantasy helmets pixelart


Pakz

Second set of pixel art spaceships

8th November 2019

[thumb]https://socoder.net/uploads/1032/2019/45/Spaceshipsdb3216x16002.png[/thumb]

Last evening I opened up aseprite again. I first tried to draw a spaceship without reference but quickly found I really need a example. Again I looked up a Xenon 2 screen*snip*


Pakz

Back to drawing, spaceships this time

4th November 2019

[thumb]https://socoder.net/uploads/1032/2019/45/Asepritespaceshipsxzc.png[/thumb]

[thumb]https://socoder.net/uploads/1032/2019/45/xenon2aseprite.png[/thumb]

When I got into the space mining game and did some art for it I really found it hard to make *snip*


Pakz

Working on a asteroids style mining game

26th October 2019

[thumb]https://socoder.net/uploads/1032/2019/43/miningasteroids765.jpg[/thumb]

[thumb]https://socoder.net/uploads/1032/2019/44/dudespaceminingmap33je.jpg[/thumb]

After getting help here with some math related things. I started on that mining space ga*snip*


Pakz

Medieval soldiers sheet

8th September 2019

[img]https://socoder.net/uploads/1032/2019/36/32colsoldiersdcu.png[/img]

I have started trying to do different poses with these set of footmen/pikemen. I want to start experimenting with animation when I get a nice looking detailed style.

At the mome*snip*


Pakz

Warriors and other characters sprites

2nd September 2019

[img]https://socoder.net/uploads/1032/2019/36/0050BC4C-4291-4B1E-8065-7E9C615E38AD.png[/img]

[img]https://socoder.net/uploads/1032/2019/36/1D16054F-AA44-4DAB-8F53-CE450C430C68.png[/img]

I have started trying to create warrior sprites. The previous on*snip*


Pakz

Insects spritesheet

25th August 2019

[img]https://socoder.net/uploads/1032/2019/34/insects321616001.png[/img]

The last week I had not drawn anything. Only monday I did a insect sprite on the android phone and another one later. Though I wanted to do more in aseprite.

Tonight I looked up*snip*


Pakz

New characters sprites and book

20th August 2019

[img]https://socoder.net/uploads/1032/2019/34/32colchars05.png[/img]

A couple of days ago I joined a spriteart discord channel. There was a ebook linked in the introductions. I had looked for drawing books like that and this is actually the first that I*snip*


Pakz

Sprite Study - Outline and shading and lighting

16th August 2019

[img]https://socoder.net/uploads/1032/2019/33/32col0304.png[/img]

I was inspired by a twitch streamers work where he was working(recreating) on some sonic sprites. I noticed the outlines were based on the inside colors of the sprite but darker. Giving t*snip*


Pakz

Aseprite 32 color sheets

16th August 2019

[img]https://socoder.net/uploads/1032/2019/33/32colcharsrc4.png[/img]

[img]https://socoder.net/uploads/1032/2019/33/32colchars28f3.png[/img]

So yesterday I was able to do some more drawing. Though my neck is really painful since a couple of days. I t*snip*


Pakz

Asesprite using c64 palette

14th August 2019

[img]https://socoder.net/uploads/1032/2019/33/c64asepriter73u.png[/img]

I opened up Aseprite again. I have it since 2016 but only used it for 25 hours it says. I think I left it running one night also while not using it.

I tried to create several spr*snip*


Pakz

Sprite Editor for Monkey2

5th June 2019

[url=https://socoder.net/uploads/1032/spriteed0_1.jpg][img]https://socoder.net/uploads/1032/spriteed0_1_thumb.jpg[/img][/url]

I started this at noon time. I quite like the idea of having a sprite editor to go with the language I am using. I have yet to *snip*


Pakz

Another All nighter (genetic algorithm)

4th June 2019

Random maps using Genetic Algorithm


Pakz

Platformer with Ropes(emscripten)

3rd June 2019

Nature of code


Pakz

PyxelEdit practise on laptop

1st June 2019

Pixeling with the c64 palette


Pakz

Android pixel art with pixly

26th May 2019

[url=https://socoder.net/uploads/1032/Screenshot_20190526-224638_Pixly.jpg][img]https://socoder.net/uploads/1032/Screenshot_20190526-224638_Pixly_thumb.jpg[/img][/url]

I started up pixly on my android phone. I not really used it before. It has advertise*snip*


Pakz

Practising and learning pixel art

15th May 2019

After buying the fantasy console Basic8 I got back into drawing pixel art. I collected a lot of references over the years and this helps a lot. Google also is helpful with the amount of pictures it has.

I have spend 2 days now drawing. I have spend hour*snip*


Pakz

Legend of Pandora and back to coding

10th October 2017

Made a part of a game I played this evening


Pakz

Normals and Dot products

23rd December 2016

Math makes no sense.


Pakz

Current Direction

22nd November 2016

Blitzmax, Monkey, Monkey2, Games


Pakz

Feedback

29th April 2016

Project now +/- 1000 lines


Pakz

Pixeljoint

28th April 2016

Quite some reference material there.


Pakz

Sprite editor getting better.

28th April 2016

New desk is getting delivered

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