-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|197|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-


House cleaning and sorting

3rd July 2023

I am getting the more advanced crosstrainer tomorrow. The delivery guy wil assemble it so I dont injury myself again.
I am looking at some book storage options online. I collected these books from one of my storage rooms.
Most of the book*snip*


Phone apps for health and development.

2nd July 2023

I got this phone app that can be used for tuning/freq finding/analysis/rating. Using it for vocal training since 2 days ago.
Totalenergy Tuner and metronome. (Linkage) (6 bucks)
A while ago apple added things like calorie counting and a whole range of he*snip*


Assembly failure.

6th June 2023

I had ordered a cheapish new Crosstrainer. It arrived yesterday. I started assembling it. The reviews mentioned it was doable.
My IT centric life was no good for knowing tools and parts. I put the wrong side of a part into a screw head. I think that they*snip*


Character drawing progress - megaman

23rd March 2023

I started trying to see if I had progressed enough to be able to draw better characters.
I took some screenshots of a more modern Megaman, and started practicing.
I just did the one here in my iPad app Pixaki. This a 32x32 cell.
The sha*snip*


Round ellipse head process. (Pixel art)

28th February 2023

Doing a bit of art today.
I just noticed these (round) heads could be used in Spike Dislike :)
I looked at a screenshot of a Supercars 2 screenshot. Where there is a story I think it was.


Drawing week - pixelart practice

12th February 2023

I am getting a bit more familiar with the brush. Setting the sizes and creating patterns with it. The dithering and I think beveling is a bit more clearer.
Should I order that Apple pencil 2? I might maybe use it only a couple of dozen hour*snip*


Pixelart Drawing project update..

19th January 2023

The newsletter mentioned it was not that clear what the tool I am working on was going to be.
Well, I had the idea to use some of the things I learned about procedural generation and drawing to make my own tool that uses tho*snip*


Very busy coding.

14th January 2023

I added the first file for a new project a week ago. I have spent a lot of time coding. I even think I might have forgotten to vote on the polls one or more times. My main code crossed the c64 memory size. +64kb.
I do need to take breaks t*snip*


Another new project - pixel paint brushes

10th January 2023

After seeing a pixel art tutorial I had the idea to procedurally generate the things shown in the tutorial. A bit later I thought that I might better turn the procgen techniques into custom brushes.
Waiting for ai to mature and make all the art is taki*snip*


Voxel-engine progress

10th December 2022

Slowly I am adding and expanding with my mobile voxel project.
I added water yesterday. Stil needs testing and the actual swimming as the blocks are solid. I now know the 3d engines have trouble with transparancy.
I did a quick test with s*snip*


Pirates and Castles 2 Maps

10th August 2022

I did a couple of map generators with javascript.
I think I also figured out how that touch can be disabled on the ipad. I was trying to make a touch Doom clone and controls were not possibl*snip*


Javascript game programming.

13th July 2022

6 years ago I started trying to understand how to program games in javascript using the canvas. I did not get far then.
This time I got books. The internet has been filling up with information too.
My github repo has been growing the last couple of weeks*snip*


Nature Of Code (avarage heading) - books

26th May 2022

With working on a racing game. This book 'nature of code' keeps being a reference. My math skills are not good. I do understand a bit more every time I try to learn more about that.
I was trying to figure out a way to have cars on a race track be *snip*


Racing bot in jse

20th May 2022

I have been tinkering away at a racing game. This only to learn about how to go about creating such a thing.
I made a couple of versions and ended up looking at the 'nature of code' book. Here there are some tips and tricks that I also remember re*snip*


Ipad/iphone space mining project

12th May 2022

I though I'd show my 2d space mining game project that I have in my todo list on the ipad. It is being done with codea. Codea is a ipad and iphone programming suite using lua.
The game I originally started when Monkey2 was stil alive. I did a attemp*snip*


Robotised artist.

12th May 2022

From one day to the next. Visual art seems to be close to be mostly gotten automated. I noticed something called Dall E 2 got released into Beta testing. This system can create art and photo's at high quality in seconds.
By just giving *snip*


iPad development

30th January 2022

After getting the lua game dev app ''codea'' and learning how to use it, I started using this for most of my new projects.
A while ago I made a sprite editor based on the ''shoot 'em up construction kit' one.


Pixelart rocks step by step

2nd November 2021

I noticed Aseprite had a update. I also noticed it mentioned the tile editing was in. But it turned out this was for the Beta. I was looking forward to do some pixeling, so used the ipad and iphone.
On twitter the #pixelart hashtag sometime*snip*


Plus shape Tileset system(pixelart)

22nd March 2021

In one of the pixel art books I have there is a page showing a method on how to order tiles so they wil placeable in a map and fit together. I have not tested the tiles I drawn here though so I might need to modify later on.
I had looked up*snip*


Pixaki intro pixelart spaceships (practise)

6th March 2021

Pixaki(ipad) got a free test version. I found the workflow to be nice and the app itself have enough features. SInce I was working on a space mining game I decided to draw spaceships to testdrive pixaki. This time the size I tried was 32 by *snip*


Pixelart practise on the ipad

21st February 2021

I have been concentrating on drawing(learning) some pixelart. I need icons for my space game and decided on referencing Xenon 2 for this. I'm using Pixelstudio on the ipad for now. The bush/rocks/tiles are based on gfx from the team17 game assasin.


How to get sidetracked

7th February 2021

So I started the year wanting to do like a hundred songs. Than after a handfull I burned out and started coding. Than after x small things I wanted to remake a game I worked on in Monkey2. I had to continue learning this engine. I than thought I could make*snip*


Leveling with Godot and pixel art

6th November 2020

After doing spider ai with the C language and Raylib I started getting familiar with Godot. I had ordered a GdScript book and worked through it. I also made a bunch of projects based on online tutorials. I need to spend a lot more time in this editor to le*snip*


Where's my eggsack?

19th October 2020

Wow. I actually pulled a allnighter working on a game.
I wanted to put to use my recent tileset and started to make a action rpg like thing after hours of killing monsters in minecraft.
(does gif posting work? - click to animate)
Next i*snip*


Pixel Art Tree Bush Routine(s)

4th October 2020

I spend some time studying tiles from a couple of youtube video's. (Dya Games is a good one btw)
Here I did a simple bush and tree. Also a more complex tree variant. The last one I spend some time on.
Aseprite is 6 hours away of being *snip*

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